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Scan&Learn is an interactive device that allows you to learn more about food items that are familiar to us. It’s educating through entertainment. Scan&Learn will question what you think you know about your food.

This interactive piece is created with the use of Arduino. The objects were 3D printed and they have an RFID tag inside, to allow the machine to recognise them, once they are scanned. Each object contains a few interesting facts - the user needs to scan it several times to discover all the possibilities. The device is half-transparent to excite the audience with its actual construction of it.


Self-initiated project


⟶ Design

⟶ Production

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